Virtual Party Space Devlog #12: Player avatars
Today I add the ability to have player avatars, and realise I have to build my own character creator to get the features I want.
Log
- had trouble with getting event out of GamePhysics, so moving audio location using update
- BUG: this updates audio location every frame, change to only update when changed RESOLVED
- finished adding code to change player avatar and make it an in-game object
- currently only works for participants who join after you
- new objects are on an orthographic grid and don’t have movement. GridPhysics class needs adjustments to work
- BUG: leaving conference caused exception when calla.localUserId still exists but user had been removed from local array RESOLVED
Character Creator
- researching how to do layers in Canvas
- started drawing using Sketchbook on iPad
- can export as PSD to mac, apparently
- save each layer as separate image for use in creator
- can export as PSD to mac, apparently
About this series
Back in mid-December I started an ambitious project to create a custom platform for a virtual birthday party in February. I kept notes on my progress, both for personal reference and to turn into a series of blog posts. It quickly became apparent that I did not have time to both do the project and blog about the project. I have retroactively decided to post my raw notes as a dev log.